1) Make the doors of empty houses, inaccessible to players - Prevent characters from repeatingly entering houses when on-track to a spot(after a click)
2) Allow TMs to be used on pokemon without a full moveset - Some pokemons do not have usable attacks in early levels(Thus unable to kill wilds, for EXP)
3) Put up signage(Mailbox, signpost e.g.) in front of important buildings - It will be easier for players to see which houses have NPCs, that is of interest to them!
4) Create and allow overworld weather effects - Some moves are affected by weather and this can make pokemon battles more interesting.
5) Design certain attacks as mutiple-target moves - Players need some "crowd control" during travels and this can make pokemon battles more interesting.
6) Reduce pricing of tutoring and nickname-giving services of NPCs - They are just simply overcharging players. I suggest halves the current prices.
7) Display exit markers on minimap - I often only use the minimap on my screen's leftside but not all "off-the-map edges" are real exits; thats annoying.
8) Allow wilds to dorp items beside money - Is good to give players another reason to go further out into, the wildness; instead of looming in hometown!
9) Have a new NPC tutoring Egg moves - Egg moves allow more usable movesets for each pokemon and this can make pokemon battle more interesting.
10) Catergories in menu of pokemart - Is is not easy to scroll down a very small but long list of items; grouping items make viewing much better.
11) Create quest for "Full Happiness" /special evolvution methods - Some pokemon evolves in unique ways but can those ways be replaced with a quest?
12) More themed maps - As spawns are closely related to the map they are in, I hope there is more kinds of maps, like "power plants", "Dojo" or "fairyland"
I might write more suggestions, next time!
2) Allow TMs to be used on pokemon without a full moveset - Some pokemons do not have usable attacks in early levels(Thus unable to kill wilds, for EXP)
3) Put up signage(Mailbox, signpost e.g.) in front of important buildings - It will be easier for players to see which houses have NPCs, that is of interest to them!
4) Create and allow overworld weather effects - Some moves are affected by weather and this can make pokemon battles more interesting.
5) Design certain attacks as mutiple-target moves - Players need some "crowd control" during travels and this can make pokemon battles more interesting.
6) Reduce pricing of tutoring and nickname-giving services of NPCs - They are just simply overcharging players. I suggest halves the current prices.
7) Display exit markers on minimap - I often only use the minimap on my screen's leftside but not all "off-the-map edges" are real exits; thats annoying.
8) Allow wilds to dorp items beside money - Is good to give players another reason to go further out into, the wildness; instead of looming in hometown!
9) Have a new NPC tutoring Egg moves - Egg moves allow more usable movesets for each pokemon and this can make pokemon battle more interesting.
10) Catergories in menu of pokemart - Is is not easy to scroll down a very small but long list of items; grouping items make viewing much better.
11) Create quest for "Full Happiness" /special evolvution methods - Some pokemon evolves in unique ways but can those ways be replaced with a quest?
12) More themed maps - As spawns are closely related to the map they are in, I hope there is more kinds of maps, like "power plants", "Dojo" or "fairyland"
I might write more suggestions, next time!
Likes:
TrentonSummers66 and Mike