Absolute Guide on Spawn System

glitch2005

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Jan 30, 2020
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#1
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Where will the spawns be spawned? Will the spawns have specific coordinates or time?
There is no exact time or specific time for the spawn to be spawned by the staffs. It can spawn at anytime, any moment, at any coordinates.

Who can spawn a Pokémon?
Only Admins from staffs [ As Admins are also a part of staff, we'll call them staffs throughout this thread] can spawn a Pokémon. A normal player cannot spawn a Pokémon.

Is there any special balls that must be used to catch spawns like safari Pokemons?
No, you can use any type of ball to catch the spawns but most preferably master ball as it has 100% catch rate

When will staffs spawn Pokémon? Will it be spawned whenever players ask?
Staffs will spawn whenever they want to and there is no specific time or reason to spawn one.

Players repeatedly asking or begging for spawns will delay or cancel the next recent spawn. Continuous asking might even lead to permanent cancellation of spawns until people stops asking for it.

Will staffs spawn any Pokémon player asks? Does it have a pattern?
No, staffs will not spawn anything the player asks. It is solely the staff's wish to spawn a Pokémon that is needed.
Plus, there is no specific pattern on spawning

Where can we see the spawns?
If a Pokémon is spawned, it will be notified in the game discord server's #spawns and in-game /spawns
/spawns only work in-game in public chats like global, battle, trades, guild chat. #spawns channel notifies if spawns are spawned, if its caught, if its fainted

In order to get the pings from the channel, you must enable the spawns ping in #discord-bots channel. Type the command ?spawns to get the spawn ping role, another time typing the same ?spawns command will remove the role
Screenshot 2022-03-06 090549.png
I already had the role so typing ?spawns removed my role. You can identify if its removed or added by seeing the sign before Spawns in the Dyno Message. The next time I typing ?spawns gave me the role so I'll get pinged whenever the spawn is spawned, fainted or caught.
[ -Spawns = Removed | +Spawns = Added]

What will the level of spawns be? Any special level?
The level of spawns depends on what level the staffs decide to spawn it on. The Staffs can spawn at any level. It can vary from 1-100.

Does every spawn have a specialty? Will every spawn be a rare ones [shiny/pseudo/legendary/mythical/ultra beast]?
The spawns can be any Pokémon. All spawns need not be special and will not be. Rare ones will be spawned once in a while, good ones and decent ones will be spawned in between and the spawns won't notify if it is a shiny or not so you'll have to catch to know what it is. Even the spawn can be a Shiny Rayquaza or a normal Rayquaza.

Like for example: A Larvitar is spawned and people would think its a normal since its rare but after its caught it turns out to be a shiny and people who didn't hunt will start complaining, so hunt for every spawn and maintain your fun playing the game

How can I access the game map for hunting the spawns?
You have 2 types of maps that can be used.

This map only shows you the tiles you have explored in the at time's current map regen and the unexplored parts will be with question marks which means it is yet to be explored.
Screenshot 2022-03-06 101710.png
As you explore, the question mark areas will be filled with the tile colors. Note: In the in-game icon map the ice tile will be black comparing to the white ice tiles in www.pokemap.site

The other type of game map is the full map that can be used to explore the game with all tiles already filled in and the dead ends will be marked in the map as well which will be very useful in making pathways to your destinations. You can access that map by clicking here or by typing www.pokemap.site in your search engine

Best way to grind for a spawn and spot the spawn easily?
Open the game Pokémon map

The spawns will often state a direction that you need to hunt in to get the spawned Pokémon. Go slow and steady instead of skim scanning the tiles rapidly the spawns can be hiding behind another Pokémon near it or behind the trees and later you can go quickly after gaining some experience on spawn hunting

Check every box in a tile slowly because Missing the spawn in an already explored tile and marking it explored will lead it to other players catching it

Most importantly, try take max leveled Pokemons with drain healing and AoE [Area Of Effect like Icy Wind, Heat Wave etc.] moves so it will be helpful running through the tiles and avoid the necessity of Pokémon center to heal as you have drain moves to heal

Can someone catch a spawn all the time? Are they hacking?
Yes, anyone can catch the spawns every time provided that they are online for every spawn and they have some luck on their start. It depends on the player's competitors as well. Some competitors give up early, some give up after exploring half and some doesn't even explore. Its not called hacking but determination and sheer luck

Can staffs hunt for spawns? Is it unfair?
First of all, staffs are normal players as well and have no advantage in catching spawns. The spawns will be spawned by Admins and the coordinates are random in a direction so even Admins who spawns will not know its exact coordinates

Staffs hunting is also equal to normal players hunting because from Pokemons to exploration aspect is everything the same, but most of the time staffs don't hunt for spawns to give the players a chance to catch spawns. Staffs very rarely go hunting for the spawns

Will spawned Pokemons be highlighted or have any special effect?
The spawned Pokémon will be no different than the normal Pokemons, only if it is a shiny spawn then it will have the sparkle effect to it otherwise it will be the same as normal Pokemons. This what gives a challenge to the players to catch new spawns

Where to/How to see who caught the spawn?
If someone caught the spawn you will be notified in discord if you have the spawn role with you

Screenshot 2022-03-06 103114.png
The above image is an example of a spawn. As soon as a spawn is spawned by the Staffs, you'll get a notification in discord pinging @spawns. This pings all the players who have spawns role with them

The caught ping of the spawn doesn't reveal the name of the player who caught the spawn. So if the player catches it and hides it then you will not know until its revealed by the player and it will never be revealed by the staffs as even the staffs do not know who caught the spawn

Screenshot 2022-03-06 104014.png
On the other hand, if a player faints a Pokémon his username will be notified in the spawns ping

Note: The sprite of the Pokémon in the spawn ping does not give a hint of whether it is a shiny or not


Screenshot 2022-03-08 231620.png
This image shows how the active spawns will be displayed in-game if typed /spawns in public chat

Which tiles will the spawn be spawned in? Will it spawn in any tile/place?
The spawns can spawn anywhere including grey empty fields, except the caves
You might ask if it can spawn in Safari, yes it can be spawned in Safari as well. Recently, a shiny delibird was spawned in safari. You can quickly check safari and start hunting spawns as there's only 1 safari zone.
 
Last edited:
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glitch2005

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Staff member
Jan 30, 2020
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#2
Direction of spawn and map confusion:

Screenshot 2022-03-07 184301.png

Compass is the first important thing that is used to find directions in game especially for spawns

Screenshot 2022-03-09 192612.png
The above image is a picture of the game map edited by me for giving a better understanding for the players confused with directions and spawns [www.pokemap.site]

The above image is a pictorial representation made by me to give a clear understanding to players about which quadrants represent which sign and direction. I have chosen a random coordinate in each quadrant and circled them and showed the signs so that the players can clearly see which sign is at which quadrant.

I have shaded and doubled lined all tiles that are connected with the center vertically and horizontally as those coordinates are bearing a 0 in their X or Y coordinates. These coordinates are the only coordinates that need to be explored when the spawn is spawned in any of the cardinal directions.

Between the double lines, I have shown the coordinates bearing 0 and their signs in each cardinal directions so you don't need to zoom and worry about checking the signs of tiles in that place. I have also posted the images above in the end of this message for you to either save it or have a clear view on it.

For example,
unknown (2).png
This spawn has been spawned in the West. We know that West is a cardinal direction. So we only need to take in account the coordinates bearing 0 in the west direction.

West direction in the map is left side so for finding the coordinates bearing 0 in left side, it will be either horizontally or vertically to 0,0. West is left side cardinal direction which means the coordinates needed to be explored will be horizontally left side to 0,0.

Where the coordinates in those tiles bear the signs (-X, 0) where the X states the X coordinate. The Y coordinate is replaced by a 0. So, now we know that the spawn will only be caught in the 20 horizontally left side tiles from 0,0.

Plus, the cardinal direction spawns can never be caught anywhere other than their respective 0 coordinate. An West spawn can't be caught in 20,15 or so, it can only be caught from (-20,0) to (-1,0) where it has a 0 coordinate in it. It can only be explored as the image shown below:
unknown.png
It goes all the way from (-1,0) to (-20,0) as it is West direction for this spawn and for West direction you have to search horizontally left to (0,0) till the end which is (-20,0)

unknown (1).png
As explained, it was caught in (-8,0) which is (-X, 0) where the X coordinate we stated was 8.

Another example of a sub-direction spawn, "A wild Marshadow has appeared somewhere South East "
Screenshot 2022-03-09 205158.png
South East is at the bottom right bearing the sign (+,+). So you only have to search the bottom right quadrant to find the spawn excluding the tiles with 0 value in it. The zero value tiles have been shaded and marked in the image above for your better understanding.

The tiles bearing 0 should be excluded unlike cardinal directions because those coordinates are only for cardinal directions and not sub-directions. The spawn was caught in in (7,14) which is a (+,+) tile. But, the sub-direction spawns will can never be caught at any coordinate with 0 as the 0 coordinates are only for cardinal directions as explained previously.

In Essence:
Cardinal directions [All cardinal directions will only have (x,0) or (0,y) to explore]
North - (0,-y) | Straight line of tiles above 0,0. All coordinates with 0 above 0,0
South - (0,+y) | Straight line below 0,0. All coordinates with 0 below 0,0
West - (-x, 0) | Straight line left of 0,0. All coordinates with 0 left of 0,0
East - (+x, 0) | Straight line right of 0,0. All coordinates with 0 left of 0,0


Sub-Directions [All sub-directions will have only 1 quadrant to explore excluding the tiles with 0 value in it]
Northwest - (-,-) | Top left
Northeast - (+,-) | Top right
Southwest - (-,+) | Bottom left
Southeast - (+,+) | Bottom right
 

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Last edited:

Mike

Redcap
Staff member
Nov 19, 2018
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Null Island
picturesofwalls.com
#4
of note: if a spawn notification only gives one cardinal direction ("A wild Rayquaza has spawned somewhere South!" etc, instead of South West) then it will only appear in the 20 tiles in a straight line from home town to the map edge. a spawn "South" will only be in 0,1 / 0,2 etc as far as 0,20.
A spawn South-West will not appear in those 20 tiles, nor will it appear in the line of tiles to the left of home town from -1,0 to -20,0.
 

glitch2005

🦦
Staff member
Jan 30, 2020
289
46
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18
#6
of note: if a spawn notification only gives one cardinal direction ("A wild Rayquaza has spawned somewhere South!" etc, instead of South West) then it will only appear in the 20 tiles in a straight line from home town to the map edge. a spawn "South" will only be in 0,1 / 0,2 etc as far as 0,20.
A spawn South-West will not appear in those 20 tiles, nor will it appear in the line of tiles to the left of home town from -1,0 to -20,0.
I have corrected it. Thanks!
 
Oct 15, 2020
71
7
8
Kanto
#7
Thanks Glitch (y):)
Direction of spawn and map confusion:

View attachment 3877

Compass is the first important thing that is used to find directions in game especially for spawns

View attachment 3876
The above image is a picture of the game map edited by me for giving a better understanding for the players confused with directions and spawns [www.pokemap.site]

The above image is a pictorial representation made by me to give a clear understanding to players about which quadrants represent which sign and direction. I have chosen a random coordinate in each quadrant and circled them and showed the signs so that the players can clearly see which sign is at which quadrant.

I have shaded and doubled lined all tiles that are connected with the center vertically and horizontally as those coordinates are bearing a 0 in their X or Y coordinates. These coordinates are the only coordinates that need to be explored when the spawn is spawned in any of the cardinal directions.

Between the double lines, I have shown the coordinates bearing 0 and their signs in each cardinal directions so you don't need to zoom and worry about checking the signs of tiles in that place. I have also posted the images above in the end of this message for you to either save it or have a clear view on it.

For example,
View attachment 3879
This spawn has been spawned in the West. We know that West is a cardinal direction. So we only need to take in account the coordinates bearing 0 in the west direction.

West direction in the map is left side so for finding the coordinates bearing 0 in left side, it will be either horizontally or vertically to 0,0. West is left side cardinal direction which means the coordinates needed to be explored will be horizontally left side to 0,0.

Where the coordinates in those tiles bear the signs (-X, 0) where the X states the X coordinate. The Y coordinate is replaced by a 0. So, now we know that the spawn will only be caught in the 20 horizontally left side tiles from 0,0.

Plus, the cardinal direction spawns can never be caught anywhere other than their respective 0 coordinate. An West spawn can't be caught in 20,15 or so, it can only be caught from (-20,0) to (-1,0) where it has a 0 coordinate in it. It can only be explored as the image shown below:
View attachment 3880
It goes all the way from (-1,0) to (-20,0) as it is West direction for this spawn and for West direction you have to search horizontally left to (0,0) till the end which is (-20,0)

View attachment 3878
As explained, it was caught in (-8,0) which is (-X, 0) where the X coordinate we stated was 8.

Another example of a sub-direction spawn, "A wild Marshadow has appeared somewhere South East "
View attachment 3881
South East is at the bottom right bearing the sign (+,+). So you only have to search the bottom right quadrant to find the spawn excluding the tiles with 0 value in it. The zero value tiles have been shaded and marked in the image above for your better understanding.

The tiles bearing 0 should be excluded unlike cardinal directions because those coordinates are only for cardinal directions and not sub-directions. The spawn was caught in in (7,14) which is a (+,+) tile. But, the sub-direction spawns will can never be caught at any coordinate with 0 as the 0 coordinates are only for cardinal directions as explained previously.

In Essence:
Cardinal directions [All cardinal directions will only have (x,0) or (0,y) to explore]
North - (0,-y) | Straight line of tiles above 0,0. All coordinates with 0 above 0,0
South - (0,+y) | Straight line below 0,0. All coordinates with 0 below 0,0
West - (-x, 0) | Straight line left of 0,0. All coordinates with 0 left of 0,0
East - (+x, 0) | Straight line right of 0,0. All coordinates with 0 left of 0,0


Sub-Directions [All sub-directions will have only 1 quadrant to explore excluding the tiles with 0 value in it]
Northwest - (-,-) | Top left
Northeast - (+,-) | Top right
Southwest - (-,+) | Bottom left
Southeast - (+,+) | Bottom right
 
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