I feel like spawns are a great way to get the game community active and thriving, that is why I think a spawn system generator, that spawns a set amount of Pokémon per day (should be randomized with legendry's possibly being nerfed a bit in spawn rates) but as for shiny Pokémon and currently unobtainable Pokémon I feel like having a set of different Pokémon spawning everyday would get the community to become a bit more active. even if the spawn Pokémon are booty and non shiny.
Also I have read a few other post suggestions and one that poked out was the addition of bosses spawning at random. I feel like this would be a great addition to the game. while I didn't really like the idea of a boss Pokémon spawning on the player, I feel like a good way to make it work is to have the server spawn a Pokémon at a set location. and should have a bunch of HP while also having a lock on it that disables every player attempting to catch it until its health has been depleted to a certain criteria. and optional addition to boss encounters to counteract those people that just wanna sit there and spam the catch button the boss could be to add a damage counter per plater. If you do not meet a certain damage goal you will be unabable to catch this Pokémon. I feel like this would also encourage new players and old to grind more into levels so they are able to catch these Pokémon. it would also give the players a sense of satisfaction and make them feel rewarded.
As for new players I feel like they should be encouraged to continue to play the game. the log in rewards are ok but they are kind of poor. I don't think I will ever see anyone race to there computer to collect there reward of 5,000 or 1 gold. sometimes (even with the reminder) I forget that I have to collect a log in reward. I feel as if they should be buffed. I also think that a nice pop up in the chat directing new players to do quests to obtain rewards would also be very convenient for new players. something that I have noticed with rise is the lack of new players. I see new players appear every day, but you will never see them again because of the lack of rewards direction they should be going.
currently I believe the only thing that the game does having going for it that gets the community active and excited are spawns. I feel like there is plenty of protentional in this game
I understand that there is a high probability of these implications never being added. considering the state of the game and how the main developer who worked on the game has left. But I feel like even the small updates like the chat directing new players where to go to start there journey would be great.
Also I have read a few other post suggestions and one that poked out was the addition of bosses spawning at random. I feel like this would be a great addition to the game. while I didn't really like the idea of a boss Pokémon spawning on the player, I feel like a good way to make it work is to have the server spawn a Pokémon at a set location. and should have a bunch of HP while also having a lock on it that disables every player attempting to catch it until its health has been depleted to a certain criteria. and optional addition to boss encounters to counteract those people that just wanna sit there and spam the catch button the boss could be to add a damage counter per plater. If you do not meet a certain damage goal you will be unabable to catch this Pokémon. I feel like this would also encourage new players and old to grind more into levels so they are able to catch these Pokémon. it would also give the players a sense of satisfaction and make them feel rewarded.
As for new players I feel like they should be encouraged to continue to play the game. the log in rewards are ok but they are kind of poor. I don't think I will ever see anyone race to there computer to collect there reward of 5,000 or 1 gold. sometimes (even with the reminder) I forget that I have to collect a log in reward. I feel as if they should be buffed. I also think that a nice pop up in the chat directing new players to do quests to obtain rewards would also be very convenient for new players. something that I have noticed with rise is the lack of new players. I see new players appear every day, but you will never see them again because of the lack of rewards direction they should be going.
currently I believe the only thing that the game does having going for it that gets the community active and excited are spawns. I feel like there is plenty of protentional in this game
I understand that there is a high probability of these implications never being added. considering the state of the game and how the main developer who worked on the game has left. But I feel like even the small updates like the chat directing new players where to go to start there journey would be great.